

As long as you have a rig that can handle it, Rise of the Godslayer is hands-down the greatest graphical treat that RPG enthusiasts were given in 2010 and easily makes Age of Conan one of the best-looking MMOs on the market. Everything looks incredible and just feels right, from the Great Wall and mountains off in the distance to the smoldering ruins of a freshly raided village.

Populating the lands of Khitai is an assortment of wildlife, creatures, characters, and landmarks that were clearly based on a variety of Eastern cultures. We always pegged a majority of Hyborian Adventures' zones as being dense and slightly claustrophobic, but Rise of the Godslayer brought us these sprawling vistas with a Far East-inspired look that fit into the game far better than we thought they would. After a decade of waiting, Fallout: New Vegas succeeds in fleshing out the Fallout setting the way we hoped it would.Īge of Conan: Rise of the Godslayer (Winner) Cataclysm might have stolen most of 2010's press, but if your only concern was jumping back into Azeroth, then you likely missed an entertaining and visually stunning adventure through Funcom's Rise of the Godslayer expansion pack. It has a way of making the problems at even the most minor of location interesting, and in engaging you with the problems plaguing the factions that you encounter. While a little uneven at times, New Vegas shines at telling the little stories. But who says you need to be story-driven to have good writing? Not us. Fallout: New Vegas (Runner-up) In typical Fallout tradition, Fallout: New Vegas really doesn't have an urgent storyline, but instead one humming somewhere in the background. Obsidian clearly did some extensive research on the game's various locations, and the assortment of little touches that they injected made the game world all the more richer. Not gritty or realistic, this was a spy-themed title throughout, and what it set out to do, it did well. The main plot of the game reads like a dime spy novel, and that's how it's supposed to read. From the silent Sis to the stoic Marburg, from the insane Steven Heck to the awesome Konstantin Brayko, this title benefited considerably from having a small cast and focusing its storytelling around them. Uncovering details on characters and using your knowledge to maneuver your way into their favor or disfavor is a solid gameplay concept in and of itself, but it was made all the more rewarding when you realized just how interesting the characters were. Even the dossier and dialogue systems weren't for everyone, but system flaws couldn't take much away from the rich and colorful cast of the game. Alpha Protocol (Winner) Obsidian's spy-themed RPG had a lot of things going against it from the outset, including a general lack of polish and a stealth and combat system that were fairly unsatisfying.
